Thursday, October 22, 2009

TELEPRESENCE INTEROPERABILITY PART 5: TANDBERG TELEPRESENCE SERVER

At this point, the team was comfortable with the functionality of the RMX, TPX, and Room 100. Adding another infrastructure component – the Tandberg Telepresence Server – to the test bed increased complexity but that was a risk we had to take in order to evaluate T3’ capabilities. It was also my first opportunity to see TTPS in action, and I was curious to find out what it could do. I knew that TTPS was a 16-port MCU, and that it has some additional capabilities to support multi-screen telepresence systems. But I still did not understand what functionality differentiated it from a standard MCU.

The team’s first experiences were not great. The Tandberg Telepresence Server crashed during the first test in which it participated. It also had problems in what is called 'Room Switched Continuous Telepresence' mode: when a T3 site was on TPX full screen and someone in the LifeSize Room 100 started talking, LifeSize was not shown on full screen on TPX but remained in a small preview window on the bottom of the screen and the border around it was flashing in red. We saw this behavior again during the interoperability demos on October 6 http://www.youtube.com/watch?v=GCwUWfgw9ig.

However as we worked with it we found that by cascading to TTPS from an RMX 2000 worked quite well. Gabe or Robbie configured TTPS as three-screen telepresence system on RMX, while Bill configured RMX as three-screen telepresence system on TTPS. And with every test, interoperability got better…

Stay tuned for Part 6 about the logistics around bringing a telepresence system to an industry event … http://videonetworker.blogspot.com/2009/10/part-6-telepresence-interoperability.html

1 comment:

  1. It is quite possible to configure the Telepresence server to behave as you describe with the small panes never switched into the main view - but I wouldn't take that to be the default behaviour. I can see how someone might configure it like this if they were trying to set up a cascade with the RMX, so it may be a result of a compromise to improve the cascading experience.

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